package eu.scillman.net;

import java.net.InetAddress;

/**
 * A member that is actually connected to our transmitting device.
 * @author Jiri Waning
 */
public class ConnectedMember extends Member {

	/** The connection to the client. **/
	private IClient client;
	
	public ConnectedMember(IClient client, InetAddress address, int port) {
		super(address, port);
		this.client = client;
	}

	/** Get the client connection. **/
	public IClient getClient() {
		return this.client;
	}
}
